13 Reasons Why You Should Nerf War ( ok only 1 )
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Johnyblaze
Soltharion
MGudraa
Freyjaa
Baby
9 posters
ASTAROTH :: COMMUNITY :: Class Balance
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13 Reasons Why You Should Nerf War ( ok only 1 )
Hey! Hope u're good.
War are pretty op atm --> They do so much damages and their regen need to be nerfed a lot.
The first and second screenshot that i'm gonna show you are about how my "full Adventurer's gear + one donor weapon (and a shield)" war does roughly the same damages as my full donor mage on dummy. ( + my mage had +30% Mirror image buff )
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Now here are some screenshots where we can see a "full pvp1 geared with 2xDonor weapons" war that is, at the moment, the 1st DPS ranked in this server. :D ( 71M, my donor mage does 14M )
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Thanks!
War are pretty op atm --> They do so much damages and their regen need to be nerfed a lot.
The first and second screenshot that i'm gonna show you are about how my "full Adventurer's gear + one donor weapon (and a shield)" war does roughly the same damages as my full donor mage on dummy. ( + my mage had +30% Mirror image buff )
1- [You must be registered and logged in to see this link.]
2- [You must be registered and logged in to see this link.]
Now here are some screenshots where we can see a "full pvp1 geared with 2xDonor weapons" war that is, at the moment, the 1st DPS ranked in this server. :D ( 71M, my donor mage does 14M )
3- [You must be registered and logged in to see this link.]
4- [You must be registered and logged in to see this link.]
Thanks!
Baby- Messages : 1
Date d'inscription : 2018-01-17
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
For real warrior is most op class at the moment who does not agree may take a nap .First i don't know how u came up with the idea to buff warrior on 10January when it needed to be done 100% the opposite and then u "nerfed" it 3 days later... cause alot people started to complain ,how u buff a class without testing it first, and all of them were damn right about it.1st warrior's health regen is 2-3 times more overpowered compared to deathknighs ,not to mention warrior's damage they deal is insane while staying 24/7 in defensive stance &equip shield. Also i'd suggest to remove blink as custom spell to warrior since they have 2 charges and it's almost impossible to Kite/CC them as range/casters.(convince for urself ). And for finall it seems all CPS's spells are focus to give advantage for Meele's . I'd suggest to add some spells from which casters can benefit.
Freyjaa- Messages : 4
Date d'inscription : 2017-12-17
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
Agreed, warriors should be nerfed a bit and more usefull spells for casters should be added in CPS.
MGudraa- Messages : 34
Date d'inscription : 2017-10-29
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
Hello,
Well this class will be nerfed again, set to no tank mode again and the 17m DPS cast, 11m DPS close range will start again. Then it'll be the paladin's turn, paladin's will instantly be broken and nerfed etc. Constantly complaining about a class will never serve a server. And even more when you are saying that nups aren't tested when you spent 1 or 2 hours on it.
Warriors will be nerfed.
Thanks a lot,
Soltharion
Asta Staff
Well this class will be nerfed again, set to no tank mode again and the 17m DPS cast, 11m DPS close range will start again. Then it'll be the paladin's turn, paladin's will instantly be broken and nerfed etc. Constantly complaining about a class will never serve a server. And even more when you are saying that nups aren't tested when you spent 1 or 2 hours on it.
Warriors will be nerfed.
Thanks a lot,
Soltharion
Asta Staff
Soltharion- Messages : 92
Date d'inscription : 2017-03-09
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
This is ridiculous. First of all, complaining about dummy dps utterly ridiculous. You have no idea how a certain person reached that dps. Dummies do not have armor, and therefore every class can heavy hit it. Furthermore, you can stack both heroism and bloodlust (which was done my brother before) to heavily decrease your attack speed, resulting in near instant attacks. On any important dps occasion, such as XTREME dungeon bosses, warrior dps is greatly diminished, as armor penetration does not work in PvE extreme dungeons, which is reasonable. Do test before making nerfs, because you may end up nerfing warriors to oblivion.
Johnyblaze- Messages : 4
Date d'inscription : 2018-01-01
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
hello as a warrior i cant stand the fact that the 71m dps on the dummy which smash got from using all the buffs in the server + 2 bloodlusts is used to nerf warrior (the dummy doesnt have any armor).all i can say is that you dont know how warrior works and that your post is ridiculous i have 47m and i do arround 5m dps on bosses who have armor so if anything nerf mage
sokmor01- Messages : 1
Date d'inscription : 2018-01-17
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
Hi it's me again,
Is it possible to have a video of your test attempt in starter gear + donator weapon ? Because event full donator warrior aren't reaching those values. Using recout/ any damage meter add-ons would be perfect. you can send me the video in discord's private messages.
I'll then see if the nerfs are very important, because based on dummies, you can clearly see that some classes are in a greater position than others. In Pve, as other players just said it's already fair enough not to Nerf even more ( I've already nerfed some spells ) you must also know that warriors literally have 0 block, 0 party, 0 Dodge and 0 armor penetration: which is making 5 spell's/talents of the prot spec useless. This class is hard to balance due to the lack of custom spell, due to their stance they don't have the same custom spells than the others, and to say that they are regenerating more than dks, you must have fallen vs a new player, because just with 1 spell you can instantly regenerate 12m + the dot that is regenerating and insane amount of hp.
I also personally am a warrior player from vanilla and I know some highly geared warriors on the server + Highly skilled players too that have experience amongst other servers / Official Gallons. I'll also ask them about the warrior's problem to try to solve it in a better way.
I am also waiting for a special Item release for the tanking spec, that'll help the warrior's tankyness in PVE. But it'll also reduce the Warrio's tankyness in PVP.
Thk,
Soltharion
Asta Staff
Is it possible to have a video of your test attempt in starter gear + donator weapon ? Because event full donator warrior aren't reaching those values. Using recout/ any damage meter add-ons would be perfect. you can send me the video in discord's private messages.
I'll then see if the nerfs are very important, because based on dummies, you can clearly see that some classes are in a greater position than others. In Pve, as other players just said it's already fair enough not to Nerf even more ( I've already nerfed some spells ) you must also know that warriors literally have 0 block, 0 party, 0 Dodge and 0 armor penetration: which is making 5 spell's/talents of the prot spec useless. This class is hard to balance due to the lack of custom spell, due to their stance they don't have the same custom spells than the others, and to say that they are regenerating more than dks, you must have fallen vs a new player, because just with 1 spell you can instantly regenerate 12m + the dot that is regenerating and insane amount of hp.
I also personally am a warrior player from vanilla and I know some highly geared warriors on the server + Highly skilled players too that have experience amongst other servers / Official Gallons. I'll also ask them about the warrior's problem to try to solve it in a better way.
I am also waiting for a special Item release for the tanking spec, that'll help the warrior's tankyness in PVE. But it'll also reduce the Warrio's tankyness in PVP.
Thk,
Soltharion
Asta Staff
Soltharion- Messages : 92
Date d'inscription : 2017-03-09
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
Warrior damage is fine, only thing warriors need to have nerfed is their sustain a bit.
They're a class with heavy cc / gap closures, at the moment what makes them OP is the ammount of healing they have combined with all the cc they can throw at you.
Only thing warrs need is a slight bloodthirst heal nerf and the -25% heal debuff on bgs, like every other class has.
Damage wise they're fine
They're a class with heavy cc / gap closures, at the moment what makes them OP is the ammount of healing they have combined with all the cc they can throw at you.
Only thing warrs need is a slight bloodthirst heal nerf and the -25% heal debuff on bgs, like every other class has.
Damage wise they're fine
Deathchills- Messages : 8
Date d'inscription : 2017-07-14
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
Re,
Your answer has been heard Deathchill, I will try my best
Your answer has been heard Deathchill, I will try my best
Soltharion- Messages : 92
Date d'inscription : 2017-03-09
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
I don't get it, why do we have debuffs in bg. Instead make buffs in instances. I mean 1v1 duels outside battlegrounds will be still unbalanced coz of lack of debuffs from bg.
Same thing with rogues and heal debuff.
By the way, no one got armor penetration "right from the box". Armor penetration is on pvp1, pvp2 and donor gear. That's it.
Same thing with rogues and heal debuff.
By the way, no one got armor penetration "right from the box". Armor penetration is on pvp1, pvp2 and donor gear. That's it.
HelloItsMe- Messages : 12
Date d'inscription : 2017-12-28
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
You can't nerf classes based on the dummy, my god. Deathchill is the only guy here with actual experience so just listen to him. Warriors FOR SURE don't need a damage nerf, it's just the 25% debuff in bgs and that's all. Warrior was the tier10 class before they put in the healing debuffs in bgs and they jumped drastically after that.
-Smash
-Smash
Colonia- Messages : 26
Date d'inscription : 2017-10-05
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
ACTUALLY an EVEN MORE immportant thing is to remove the bloodthirst glyph COMPLETELY from the game. You removed it from the vendor while the older warriors still have it and it's definitely the most broken glyph atm and it gives those warrs a huge advantage.
I recommend nerfing devastate by 20% and removing the glyph for now. That'll solve the issue with shield&unholly pressence hugging warriors who are unkillable.
I recommend nerfing devastate by 20% and removing the glyph for now. That'll solve the issue with shield&unholly pressence hugging warriors who are unkillable.
Colonia- Messages : 26
Date d'inscription : 2017-10-05
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
well warriors are back in the dumpster again
Colonia- Messages : 26
Date d'inscription : 2017-10-05
Re: 13 Reasons Why You Should Nerf War ( ok only 1 )
I really don't understand the logic here: You've created an imbalance within the warrior class itself (by differenciating warriors based on if they have the glyph of bloodthirst from back in the day, and then you decided to nerf a three minute cooldown to the point that it's no better a couple of heals. Just why? Enraged regeneration was not the problem that warriors had. Please reconsider.
Johnyblaze- Messages : 4
Date d'inscription : 2018-01-01
ASTAROTH :: COMMUNITY :: Class Balance
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