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PVE dead, how to make it alive again (suggestion)!

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PVE dead, how to make it alive again (suggestion)! Empty PVE dead, how to make it alive again (suggestion)!

Post by MGudraa Thu 8 Feb - 14:26

Hello, so as you all know pve on Astaroth is pretty much dead and removing W dungeons didn't help that much, nor did the cps xp implementation to raids (because that is the most time consuming sector of the game, so it's better to farm quests, cps wbs and wbs, bgs and arenas for cps xp farm and just useless if you are lvl60 already). So I've got a suggestion on how to make pve alive once again. Most high geared players have no reason to run X raids, so give them/us a reason to run them. For example make a daily/weekly quest in which we will have to complete X raids and as a reward we get some currency which we actually need and which can't be farmed so easily in other contents of server (the best example, spelstones and credits)! sunny

-Haiwan/Taelan

MGudraa

Messages : 34
Date d'inscription : 2017-10-29

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Post by Lucario Thu 8 Feb - 15:05

I think...
And what is if the GM's make a Reward in the X-Raid quests with a Lootbox where u can get Spellstones, with a Little bit luck Credits but then the Prices a Little bit higher but u can run X-Raids to get a Little bit fun again on X-Raids?
And the most high geared Player could help then the Lower Players and have a Little bit too from it and not only the Newbies. It give so many Things what the GM's could do for the High Players and do make a new PvE World on Astaroth.

W-Dungeons was useless. The most must only run, run, run and got x1 Key and there u have Need a Group. Is the same how now but a Little bit easier. It is not the greatest depend now. But all that Need to know the Support. We can only give Suggestions and they Need to think about that.

-Lucario

Lucario

Messages : 1
Date d'inscription : 2018-02-08

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Post by MGudraa Thu 8 Feb - 16:01

Well I agree with Lucario, but even Lesser Lootboxes and Greater Lootboxes are kinda useless because of low drop rate of currencies. But it could work if Lootbox Shards had a usefull purpose. For example make Lootbox Shards 100% drop rate from Lesser and Greater Lootboxes (or just Greater) and make Lootbox Shards exchangeable for other usefull currencies like Spelstones and Credits, which would make a higher demand for Lootboxes and therefor people would be more interested in obtaining Lootboxes, therefor they would be more interested in doing events which GMs make (because we get lootboxes from there), trading Crystals from those 2x cps lootbox quests, doing PVE X raids (if it was implemented to raids like Lucario said) and treasure hunt from those random lootbox spawns.

MGudraa

Messages : 34
Date d'inscription : 2017-10-29

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Post by molochjustice Thu 8 Feb - 17:24

good idea maybe add bigger crystal rewards for x1-x8 cps quest now its like 100-800 its pretty low and doesnt worth to do it after lvl 60cps
molochjustice
molochjustice

Messages : 34
Date d'inscription : 2018-01-06
Age : 32

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